José Alberto Márquez Domínguez

jose_alberto_marquez_dominguez

First name: José Alberto
Last name: Márquez Domínguez
Email: albertomarquez@unca.edu.mx
Department: Computer Science
Area of teaching: Computer Science
Nationality: Mexican
Qualification: MSc

Sketch biography: José A. Márquez-Domínguez is co-founder of the Laboratorio de Ciencias Computacionales e Inteligencia Artificial, director of the Computer Science Department, and collaborator of the Biotecnología Agroalimentaria research group; all them at the Universidad de la Cañada. Márquez-Domínguez holds a bachelor’s degree in computer science from the Benemérita Universidad Autónoma de Puebla. He earned a MS in computer science from the Benemérita Universidad Autónoma de Puebla. Collaborator of projects related to digital image processing, 3D graphics, databases, web design, and artificial intelligence, among others. Experience in information recovery, pattern recognition, bioinformatics, and system programming. Currently he is involved in the project “motor rehabilitation for patients with Parkinson based on virtual reality”.

Chapter title: Mobile Augmented Reality: Evolving Human-Computer Interaction

Abstract: Users who have access to a mobile device have increased in recent years. Therefore, it is possible to use a mobile device as a tool which helps to users in their daily life activities, not only for communication. On the other hand, augmented reality is a growing technology which allows the interaction with real and virtual information at the same time. Mixing mobile devices and augmented reality open the possibility to develop useful applications that users can carry with them all the time. This chapter describes recent advances in the application of mobile augmented reality in automotive industry, commerce, education, entertainment, and medicine; also identifies the different devices used to generate augmented reality, highlights factors to be taken into account for developing mobile augmented applications, introduces challenges to be addressed, and discusses future trends.

Keywords: Augmented Reality, Mobile Devices, Wearable Devices, Commerce, Medicine, Automotive Industry,  Education,  Video Games

Co-author: Beatriz A. Sabino-Moxo, Miguel A. Sánchez-Acevedo

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